About Me

Professional Summary

Hands on technical leader with a proven track record building scalable software solutions delivering double digit growth. Built and managed teams both large and small, with strong product management background to complement excellent technical skills. Adept at managing multiple teams through all phases of the product and software development lifecycle, with strong mentorship and a bias towards execution and delivery. 

Leadership Skills

  • Recruitment and hiring
  • Project Management
  • Product development
  • Engineering Management
  • Multi-Team Management
  • Software Development Planning 

Technical Skills

  • Scalable Systems Design
  • C/C++, .NET, Python, React/JS
  • SQL, NoSQL, GraphQL 
  • Agile Development
  • CI/CD
  • SaaS


Professional Experience

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Senior Director of Engineering

SurveyMonkey, Inc. | San Mateo, CA - Oct 2016 - Dec 2018

Managed Engineering teams supporting SurveyMonkey's SaaS business

Managed Growth Engineering team

Technical Lead on Plans and Pricing initiative that delivered 20% revenue growth in 2017

Built International Engineering team in Dublin 

CEO and Co-Founder

Red Lozenge, Inc. | San Francisco, CA - Jan 2014 - Sep 2016

Designed core business model for  mobile games for healthy habits

Pitched investors and raised money to fund development

Hired and managed engineers and designers

Responsible for all development and execution 

Director of Engineering

Electronic Arts, Inc. | Redwood City, CA - May 2011 - May 2013

Managed team building out EA's Big Data Platform
Managed team building digital platform for EA core social games
Interim Studio Manager for 3 months 

Engineering Manager

Linden Lab | San Francisco, CA - 2007 - 2011

Wrote client and server code for SecondLife, and persistent virtual world

Led team adding rich media content to SecondLife

Led Several teams building new client for SecondLife 

Senior Software Engineer

Activision Blizzard, Inc. | Mountain View, CA  - 2004 - 2007

Designed  city simulation system for Spiderman game

Designed pathfinding system for multiple games

Designed game AI system for XMen game 

Software Engineer

Various Game Companies - 1998 - 2003

Wrote AI and Gameplay code

https://www.mobygames.com/developer/sheet/view/developerId,12776/

RESUME (pdf)

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