Hands on technical leader with a proven track record building scalable software solutions delivering double digit growth. Built and managed teams both large and small, with strong product management background to complement excellent technical skills. Adept at managing multiple teams through all phases of the product and software development lifecycle, with strong mentorship and a bias towards execution and delivery.
SurveyMonkey, Inc. | San Mateo, CA - Oct 2016 - Dec 2018
Managed Engineering teams supporting SurveyMonkey's SaaS business
Managed Growth Engineering team
Technical Lead on Plans and Pricing initiative that delivered 20% revenue growth in 2017
Built International Engineering team in Dublin
Red Lozenge, Inc. | San Francisco, CA - Jan 2014 - Sep 2016
Designed core business model for mobile games for healthy habits
Pitched investors and raised money to fund development
Hired and managed engineers and designers
Responsible for all development and execution
Electronic Arts, Inc. | Redwood City, CA - May 2011 - May 2013
Managed team building out EA's Big Data Platform
Managed team building digital platform for EA core social games
Interim Studio Manager for 3 months
Linden Lab | San Francisco, CA - 2007 - 2011
Wrote client and server code for SecondLife, and persistent virtual world
Led team adding rich media content to SecondLife
Led Several teams building new client for SecondLife
Activision Blizzard, Inc. | Mountain View, CA - 2004 - 2007
Designed city simulation system for Spiderman game
Designed pathfinding system for multiple games
Designed game AI system for XMen game
Various Game Companies - 1998 - 2003
Wrote AI and Gameplay code
https://www.mobygames.com/developer/sheet/view/developerId,12776/
RESUME (pdf)
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